@startuml
sprite $pump_soap [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_PUMP_SOAP(_alias) ENTITY(rectangle,black,pump_soap,_alias,FA6 PUMP_SOAP)
!define FA6_PUMP_SOAP(_alias, _label) ENTITY(rectangle,black,pump_soap,_label, _alias,FA6 PUMP_SOAP)
!define FA6_PUMP_SOAP(_alias, _label, _shape) ENTITY(_shape,black,pump_soap,_label, _alias,FA6 PUMP_SOAP)
!define FA6_PUMP_SOAP(_alias, _label, _shape, _color) ENTITY(_shape,_color,pump_soap,_label, _alias,FA6 PUMP_SOAP)
skinparam folderBackgroundColor<<FA6 PUMP_SOAP>> White
@enduml